Eye of the Temple review for Quest 2

Most VR games are treated as a more personal first-person expression of a pancake game — or one that you play solely on a flat screen — often integrating the same types of virtual movement into the control scheme. But VR wasn’t always like this, and Eye of the Temple proves that, with the right level design, it doesn’t always have to be going forward.

Eye of the Temple is a physical movement puzzle game at heart. Think of walking simulators like Firewatch or The Witness, where you walk around solving puzzles that fit into a certain narrative, and you’ll begin to understand how Eye of the Temple is designed. Maybe the biggest difference — aside from being in VR, of course —is that you’ll be physically walking around your room at all times while playing instead of pushing a joystick.




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